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// File "stackarray.h" contains the class definition for the Stack ADT. // The class is templated. const int MAXSTACK = 6; template<class ItemType> // ItemType is type of object stack holds class StackType { public: StackType(); // max is stack size. bool IsEmpty() const; bool IsFull() const; void Push(ItemType item); void CopyNth(int N, ItemType& copyitem); void Pop(); ItemType Top(); private: int top; ItemType items[MAXSTACK]; }; #include "stackarray.cpp"