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// // File: gradelnklist.h. Class and Type definitions for dynamic memory // allocation implementation of a list of grades. Each node in the list // contains a grade and the occurrence count for that grade. // The grades are stored in ascending order. // struct NodeType { int grade; // grade itself int count; // number of occurrences of grade NodeType* next; }; class GradeList { public: // List constructor and destructor GradeList(); ~GradeList(); // Methods that test for certain conditions bool IsEmpty(); bool IsFull(); // Methods that work with grades void Display(); void InsertGrade(int newgrade); void DeleteGrade(int delgrade); float CalculateAvg(); void DropLowestGrade(); int HowManyofGrade(int grade); private: NodeType* head; // pointer to head node };